@startuml
sprite $sign_language [48x48/16] {
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}


!define FA5_SIGN_LANGUAGE(_alias) ENTITY(rectangle,black,sign_language,_alias,FA5 SIGN_LANGUAGE)
!define FA5_SIGN_LANGUAGE(_alias, _label) ENTITY(rectangle,black,sign_language,_label, _alias,FA5 SIGN_LANGUAGE)
!define FA5_SIGN_LANGUAGE(_alias, _label, _shape) ENTITY(_shape,black,sign_language,_label, _alias,FA5 SIGN_LANGUAGE)
!define FA5_SIGN_LANGUAGE(_alias, _label, _shape, _color) ENTITY(_shape,_color,sign_language,_label, _alias,FA5 SIGN_LANGUAGE)
skinparam folderBackgroundColor<<FA5 SIGN_LANGUAGE>> White
@enduml